# Godot 4+ specific ignores
.godot/
/android/
import/
**.mono/
**.mono/
*.csharp
*.pdb
*.meta
*.asmref

# Mono / .NET
bin/
obj/
*.suo
*.user
*.userosscache
*.sln.docstates
[Dd]ebug/
[Rr]elease/
x64/
build/
.bak/
*.bak
*.crashdump
*.pidb
*.pdb
*.mdb
*.opendb
*.VC.db
*.cache

# IDE
.vs/
.vscode/
.idea/
*.swp
*.swo
*~

# OS
.DS_Store
Thumbs.db
ehthumbs.db
Desktop.ini
$RECYCLE.BIN/
.Spotlight-V100
.Trashes

# Logs
*.log
logs/