# Godot 4+ specific ignores .godot/ /android/ import/ **.mono/ **.mono/ *.csharp *.pdb *.meta *.asmref # Mono / .NET bin/ obj/ *.suo *.user *.userosscache *.sln.docstates [Dd]ebug/ [Rr]elease/ x64/ build/ .bak/ *.bak *.crashdump *.pidb *.pdb *.mdb *.opendb *.VC.db *.cache # IDE .vs/ .vscode/ .idea/ *.swp *.swo *~ # OS .DS_Store Thumbs.db ehthumbs.db Desktop.ini $RECYCLE.BIN/ .Spotlight-V100 .Trashes # Logs *.log logs/