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https://github.com/LostRuins/koboldcpp.git
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Merge commit '4dca015b7e019d5bfa9d3872b19ad4cf97859c22' into concedo_experimental
# Conflicts: # .github/copilot-instructions.md # README.md # docs/ops.md # docs/ops/CPU.csv # docs/ops/CUDA.csv # docs/ops/Vulkan.csv # ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp # src/CMakeLists.txt # tests/test-backend-ops.cpp
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@@ -1563,6 +1563,9 @@ template <typename BLOC_TYPE, int64_t INTER_SIZE, int64_t NB_COLS, ggml_type PAR
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const ggml_from_float_t from_float = ggml_get_type_traits_cpu(PARAM_TYPE)->from_float;
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// INFO: Quantization is done in planes to avoid extra complexity in chunking.
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// Flattening dimensions not multiple of INTER_SIZE would require extra handling depending on how
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// the planes are broadcast.
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for (int64_t i12 = 0; i12 < ne12; i12++) {
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char * data_ptr = (char *) src1->data + i12 * nb12;
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char * wdata_ptr = wdata + i12 * nbw2;
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@@ -1583,14 +1586,17 @@ template <typename BLOC_TYPE, int64_t INTER_SIZE, int64_t NB_COLS, ggml_type PAR
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// 4x chunks per thread
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const int64_t nr0 = ggml_nrows(op->src[0]);
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const int64_t nr1 = ne1 * ne2 * ne3;
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int nth_scaled = nth * 4;
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int64_t chunk_size0 = (nr0 + nth_scaled - 1) / nth_scaled;
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// avoid too small chunks for narrow src1
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int64_t chunk_size1 = MAX(16, (nr1 + nth - 1) / nth);
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int64_t nchunk0 = (nr0 + chunk_size0 - 1) / chunk_size0;
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int64_t nchunk1 = (nr1 + chunk_size1 - 1) / chunk_size1;
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// src1 is chunked only by full planes.
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// When we flatten we need to address dimensions not multiple of the q8 INTER_SIZE
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// to route them thorugh GEMV.
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// nchunk1 = ne12 also avoids messing the chunking for models with no 3d tensors
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// to avoid affecting their performance
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int64_t nchunk1 = ne12;
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// Ensure minimum chunk size to avoid alignment issues with high thread counts
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// Minimum chunk size should be at least NB_COLS to prevent overlapping chunks after alignment
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@@ -1599,13 +1605,11 @@ template <typename BLOC_TYPE, int64_t INTER_SIZE, int64_t NB_COLS, ggml_type PAR
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nchunk0 = (nr0 + min_chunk_size - 1) / min_chunk_size;
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}
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if (nth == 1 || nchunk0 * nchunk1 < nth || disable_chunking) {
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nchunk0 = nr0 > nr1 ? nth : 1;
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nchunk1 = nr0 > nr1 ? 1 : nth;
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if (nth == 1 || nchunk0 < nth || disable_chunking) {
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nchunk0 = nth;
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}
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const int64_t dr0 = (nr0 + nchunk0 - 1) / nchunk0;
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const int64_t dr1 = (nr1 + nchunk1 - 1) / nchunk1;
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// Ensure nchunk doesn't exceed the number of rows divided by minimum chunk size
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// This prevents creating too many tiny chunks that could overlap after alignment
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@@ -1629,8 +1633,9 @@ template <typename BLOC_TYPE, int64_t INTER_SIZE, int64_t NB_COLS, ggml_type PAR
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int64_t src0_start = dr0 * ith0;
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int64_t src0_end = MIN(src0_start + dr0, nr0);
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int64_t src1_start = dr1 * ith1;
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int64_t src1_end = MIN(src1_start + dr1, nr1);
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// full-plane range for src1
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int64_t src1_start = ith1 * ne11;
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int64_t src1_end = (ith1 + 1) * ne11;
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// Align boundaries to NB_COLS - round up to ensure all data is included
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// The chunk size limiting above ensures chunks are large enough to prevent overlaps
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