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updated ci to publish and build rolling for all main targets
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@@ -136,7 +136,7 @@ jobs:
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run: |
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echo "If you cannot compile vulkan shaders yourself with glslc, you can manually patch in precompiled vulkan shader source files. Copy ggml-vulkan-shaders.cpp and ggml-vulkan-shaders.hpp to the ggml/src subdirectory in KoboldCpp source files before building." > vulkan-readme.txt
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- name: Upload to GitHub Release
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- name: Upload to GitHub Rolling Release
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env:
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GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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run: |
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