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mirror of https://github.com/LostRuins/koboldcpp.git synced 2026-09-08 22:09:10 +02:00
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d27949f22a0cc2241da39b059fa09288bcfb3e30
koboldcpp/ggml/include
T
History
Concedo eaf61c3fd7 dont use wmma for cuda anymore, fall back to tile kernel
2025-12-06 11:40:59 +08:00
..
ggml-alloc.h
Rewrite history to fix bad vulkan shader commits without increasing repo size
2025-03-05 00:02:20 +08:00
ggml-backend.h
rpc : add support for multiple devices (#16276)
2025-10-04 12:49:16 +03:00
ggml-blas.h
ggml : build backends as libraries (#10256)
2024-11-14 18:04:35 +01:00
ggml-cpp.h
ggml : fix ggml_gallocr_ptr type (ggml/1205)
2025-05-01 09:58:44 +03:00
ggml-cpu.h
ggml: allow casting between f32 and i32 (#15783)
2025-09-08 12:33:01 +02:00
ggml-cuda.h
attempts a backflip, but does he stick the landing?
2024-11-16 17:05:45 +08:00
ggml-hexagon.h
Add experimental ggml-hexagon backend for the Hexagon NPU (#16547)
2025-10-22 13:47:09 -07:00
ggml-metal.h
not sure if working on metal
2025-09-21 11:35:02 +08:00
ggml-opencl.h
Introducing experimental OpenCL backend with support for Qualcomm Adreno GPUs (#10693)
2024-12-13 12:23:52 -08:00
ggml-opt.h
finetune: SGD optimizer, more CLI args (#13873)
2025-08-14 12:03:57 +02:00
ggml-rpc.h
rpc : cache and reuse compute graphs (#15405)
2025-11-28 08:33:51 +00:00
ggml-vulkan.h
vulkan: Make Vulkan optional at runtime (#11493). (#11494)
2025-02-10 07:17:21 +01:00
ggml.h
dont use wmma for cuda anymore, fall back to tile kernel
2025-12-06 11:40:59 +08:00
gguf.h
GGUF: C++ refactor, backend support, misc fixes (#11030)
2025-01-07 18:01:58 +01:00
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