Added vulkan support for SD (+1 squashed commits)

Squashed commits:

[13f42f83] Added vulkan support for SD
This commit is contained in:
Concedo
2024-08-01 17:07:07 +08:00
parent 101efb66af
commit 3a72410804
35 changed files with 102702 additions and 98774 deletions
+8 -5
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@@ -42,8 +42,8 @@ endif
#
# keep standard at C11 and C++11
CFLAGS = -I. -Iggml/include -Iggml/src -Iinclude -Isrc -I./include -I./include/CL -I./otherarch -I./otherarch/tools -I./otherarch/sdcpp -I./otherarch/sdcpp/thirdparty -I./include/vulkan -O3 -fno-finite-math-only -DNDEBUG -std=c11 -fPIC -DLOG_DISABLE_LOGS -D_GNU_SOURCE -DGGML_USE_LLAMAFILE
CXXFLAGS = -I. -Iggml/include -Iggml/src -Iinclude -Isrc -I./common -I./include -I./include/CL -I./otherarch -I./otherarch/tools -I./otherarch/sdcpp -I./otherarch/sdcpp/thirdparty -I./include/vulkan -O3 -fno-finite-math-only -DNDEBUG -std=c++11 -fPIC -DLOG_DISABLE_LOGS -D_GNU_SOURCE -DGGML_USE_LLAMAFILE
CFLAGS = -I. -Iggml/include -Iggml/src -Iinclude -Isrc -I./include -I./include/CL -I./otherarch -I./otherarch/tools -I./otherarch/sdcpp -I./otherarch/sdcpp/thirdparty -I./include/vulkan -O3 -fno-finite-math-only -fmath-errno -DNDEBUG -std=c11 -fPIC -DLOG_DISABLE_LOGS -D_GNU_SOURCE -DGGML_USE_LLAMAFILE
CXXFLAGS = -I. -Iggml/include -Iggml/src -Iinclude -Isrc -I./common -I./include -I./include/CL -I./otherarch -I./otherarch/tools -I./otherarch/sdcpp -I./otherarch/sdcpp/thirdparty -I./include/vulkan -O3 -fno-finite-math-only -fmath-errno -DNDEBUG -std=c++11 -fPIC -DLOG_DISABLE_LOGS -D_GNU_SOURCE -DGGML_USE_LLAMAFILE
LDFLAGS =
FASTCFLAGS = $(subst -O3,-Ofast,$(CFLAGS))
FASTCXXFLAGS = $(subst -O3,-Ofast,$(CXXFLAGS))
@@ -56,7 +56,7 @@ NONECFLAGS =
OPENBLAS_FLAGS = -DGGML_USE_OPENBLAS -DGGML_USE_BLAS -I/usr/local/include/openblas
CLBLAST_FLAGS = -DGGML_USE_CLBLAST
FAILSAFE_FLAGS = -DUSE_FAILSAFE
VULKAN_FLAGS = -DGGML_USE_VULKAN
VULKAN_FLAGS = -DGGML_USE_VULKAN -DSD_USE_VULKAN
ifdef LLAMA_CUBLAS
CUBLAS_FLAGS = -DGGML_USE_CUDA -DSD_USE_CUBLAS
else
@@ -535,6 +535,9 @@ sdcpp_default.o: otherarch/sdcpp/sdtype_adapter.cpp otherarch/sdcpp/stable-diffu
$(CXX) $(CXXFLAGS) -c $< -o $@
sdcpp_cublas.o: otherarch/sdcpp/sdtype_adapter.cpp otherarch/sdcpp/stable-diffusion.h otherarch/sdcpp/stable-diffusion.cpp otherarch/sdcpp/util.cpp otherarch/sdcpp/upscaler.cpp otherarch/sdcpp/model.cpp otherarch/sdcpp/thirdparty/zip.c
$(CXX) $(CXXFLAGS) $(CUBLAS_FLAGS) $(HIPFLAGS) -c $< -o $@
sdcpp_vulkan.o: otherarch/sdcpp/sdtype_adapter.cpp otherarch/sdcpp/stable-diffusion.h otherarch/sdcpp/stable-diffusion.cpp otherarch/sdcpp/util.cpp otherarch/sdcpp/upscaler.cpp otherarch/sdcpp/model.cpp otherarch/sdcpp/thirdparty/zip.c
$(CXX) $(CXXFLAGS) $(VULKAN_FLAGS) -c $< -o $@
#whisper objects
whispercpp_default.o: otherarch/whispercpp/whisper_adapter.cpp
@@ -649,10 +652,10 @@ koboldcpp_hipblas:
endif
ifdef VULKAN_BUILD
koboldcpp_vulkan: ggml_v4_vulkan.o ggml_v3.o ggml_v2.o ggml_v1.o expose.o gpttype_adapter_vulkan.o ggml-vulkan.o sdcpp_default.o whispercpp_default.o llavaclip_default.o llava.o ggml-backend_vulkan.o $(OBJS_FULL) $(OBJS)
koboldcpp_vulkan: ggml_v4_vulkan.o ggml_v3.o ggml_v2.o ggml_v1.o expose.o gpttype_adapter_vulkan.o ggml-vulkan.o sdcpp_vulkan.o whispercpp_default.o llavaclip_default.o llava.o ggml-backend_vulkan.o $(OBJS_FULL) $(OBJS)
$(VULKAN_BUILD)
ifdef NOAVX2_BUILD
koboldcpp_vulkan_noavx2: ggml_v4_vulkan_noavx2.o ggml_v3_noavx2.o ggml_v2_noavx2.o ggml_v1_failsafe.o expose.o gpttype_adapter_vulkan_noavx2.o ggml-vulkan.o sdcpp_default.o whispercpp_default.o llavaclip_default.o llava.o ggml-backend_vulkan.o $(OBJS_SIMPLE) $(OBJS)
koboldcpp_vulkan_noavx2: ggml_v4_vulkan_noavx2.o ggml_v3_noavx2.o ggml_v2_noavx2.o ggml_v1_failsafe.o expose.o gpttype_adapter_vulkan_noavx2.o ggml-vulkan.o sdcpp_vulkan.o whispercpp_default.o llavaclip_default.o llava.o ggml-backend_vulkan.o $(OBJS_SIMPLE) $(OBJS)
$(VULKAN_BUILD)
else
koboldcpp_vulkan_noavx2:
+101272 -98077
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+568 -225
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+5
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@@ -0,0 +1,5 @@
set(TARGET vulkan-shaders-gen)
add_executable(${TARGET} vulkan-shaders-gen.cpp)
install(TARGETS ${TARGET} RUNTIME)
target_compile_features(${TARGET} PRIVATE cxx_std_11)
+4 -2
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@@ -4,9 +4,11 @@
#include "generic_binary_head.comp"
void main() {
if (gl_GlobalInvocationID.x >= p.ne) {
const uint idx = get_idx();
if (idx >= p.ne) {
return;
}
data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]) + FLOAT_TYPE(data_b[src1_idx(gl_GlobalInvocationID.x)]));
data_d[p.d_offset + dst_idx(idx)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(idx)]) + FLOAT_TYPE(data_b[src1_idx(idx)]));
}
+5 -3
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@@ -4,10 +4,12 @@
#include "generic_unary_head.comp"
void main() {
if (gl_GlobalInvocationID.x >= p.ne) {
const uint idx = get_idx();
if (idx >= p.ne) {
return;
}
const FLOAT_TYPE val = FLOAT_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]);
data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(val < p.param1 ? p.param1 : (val > p.param2 ? p.param2 : val));
const FLOAT_TYPE val = FLOAT_TYPE(data_a[src0_idx(idx)]);
data_d[p.d_offset + dst_idx(idx)] = D_TYPE(val < p.param1 ? p.param1 : (val > p.param2 ? p.param2 : val));
}
+31
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@@ -0,0 +1,31 @@
#version 450
#include "types.comp"
#include "generic_binary_head.comp"
void main() {
const uint idx = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
const int dim = p.param3;
if (idx >= p.ne) {
return;
}
const uint i3 = idx / (p.ne22*p.ne21*p.ne20);
const uint i3_offset = i3 * p.ne22*p.ne21*p.ne20;
const uint i2 = (idx - i3_offset) / (p.ne21*p.ne20);
const uint i2_offset = i2*p.ne21*p.ne20;
const uint i1 = (idx - i3_offset - i2_offset) / p.ne20;
const uint i0 = idx - i3_offset - i2_offset - i1*p.ne20;
uint o[4] = {0, 0, 0, 0};
o[dim] = dim == 0 ? p.ne00 : (dim == 1 ? p.ne01 : (dim == 2 ? p.ne02 : p.ne03));
const uint src0_idx = i3*p.nb03 + i2*p.nb02 + i1*p.nb01 + i0*p.nb00;
const uint src1_idx = (i3 - o[3])*p.nb13 + (i2 - o[2])*p.nb12 + (i1 - o[1])*p.nb11 + (i0 - o[0])*p.nb10;
const uint dst_idx = i3*p.nb23 + i2*p.nb22 + i1*p.nb21 + i0*p.nb20;
const bool is_src0 = i0 < p.ne00 && i1 < p.ne01 && i2 < p.ne02 && i3 < p.ne03;
data_d[p.d_offset + dst_idx] = D_TYPE(is_src0 ? data_a[src0_idx] : data_b[src1_idx]);
}
+5 -3
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@@ -4,13 +4,15 @@
#include "generic_unary_head.comp"
void main() {
if (gl_GlobalInvocationID.x >= p.ne) {
const uint idx = get_idx();
if (idx >= p.ne) {
return;
}
#ifndef OPTIMIZATION_ERROR_WORKAROUND
data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]);
data_d[p.d_offset + dst_idx(idx)] = D_TYPE(data_a[src0_idx(idx)]);
#else
data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = data_a[src0_idx(gl_GlobalInvocationID.x)];
data_d[p.d_offset + dst_idx(idx)] = data_a[src0_idx(idx)];
#endif
}
+4 -2
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@@ -4,9 +4,11 @@
#include "generic_binary_head.comp"
void main() {
if (gl_GlobalInvocationID.x >= p.ne) {
const uint idx = get_idx();
if (idx >= p.ne) {
return;
}
data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]) / FLOAT_TYPE(data_b[src1_idx(gl_GlobalInvocationID.x)]));
data_d[p.d_offset + dst_idx(idx)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(idx)]) / FLOAT_TYPE(data_b[src1_idx(idx)]));
}
+1 -1
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@@ -13,7 +13,7 @@ layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
void main() {
const float GELU_COEF_A = 0.044715f;
const float SQRT_2_OVER_PI = 0.79788456080286535587989211986876f;
const uint i = gl_GlobalInvocationID.x;
const uint i = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
if (i >= p.KX) {
return;
+23
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@@ -0,0 +1,23 @@
#version 450
#include "generic_head.comp"
#include "types.comp"
#extension GL_EXT_control_flow_attributes : enable
layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
void main() {
const float GELU_QUICK_COEF = -1.702f;
const uint i = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
if (i >= p.KX) {
return;
}
const float x = float(data_a[i]);
data_d[i] = D_TYPE(x * (1.0f / (1.0f + exp(GELU_QUICK_COEF * x))));
}
@@ -7,7 +7,7 @@ layout (push_constant) uniform parameter
uint ne10; uint ne11; uint ne12; uint ne13; uint nb10; uint nb11; uint nb12; uint nb13;
uint ne20; uint ne21; uint ne22; uint ne23; uint nb20; uint nb21; uint nb22; uint nb23;
uint d_offset;
float param1; float param2;
float param1; float param2; int param3;
} p;
layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
@@ -16,6 +16,10 @@ layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
layout (binding = 1) readonly buffer B {B_TYPE data_b[];};
layout (binding = 2) writeonly buffer D {D_TYPE data_d[];};
uint get_idx() {
return gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
}
uint src0_idx(uint idx) {
const uint i03 = idx / (p.ne02*p.ne01*p.ne00);
const uint i03_offset = i03 * p.ne02*p.ne01*p.ne00;
@@ -14,6 +14,10 @@ layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
uint get_idx() {
return gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
}
uint src0_idx(uint idx) {
const uint i03 = idx / (p.ne02*p.ne01*p.ne00);
const uint i03_offset = i03 * p.ne02*p.ne01*p.ne00;
+66
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@@ -0,0 +1,66 @@
#version 450
#include "generic_head.comp"
#include "types.comp"
#extension GL_EXT_control_flow_attributes : enable
#define BLOCK_SIZE 512
layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
shared float tmp[BLOCK_SIZE];
void main() {
const uint group_size = p.KX;
const float eps = p.param1;
const uint tid = gl_LocalInvocationID.x;
const uint start = gl_WorkGroupID.x * group_size + tid;
const uint end = start + group_size;
tmp[tid] = 0.0f;
// Calculate mean
[[unroll]] for (uint col = start; col < end; col += BLOCK_SIZE) {
tmp[tid] += float(data_a[col]);
}
// tmp up partial tmps and write back result
barrier();
[[unroll]] for (int s = BLOCK_SIZE / 2; s > 0; s >>= 1) {
if (tid < s) {
tmp[tid] += tmp[tid + s];
}
barrier();
}
const float mean = tmp[0] / group_size;
barrier();
tmp[tid] = 0.0f;
// Calculate variance
[[unroll]] for (uint col = start; col < end; col += BLOCK_SIZE) {
const float xi = float(data_a[col]) - mean;
data_d[col] = D_TYPE(xi);
tmp[tid] += xi * xi;
}
// sum up partial sums and write back result
barrier();
[[unroll]] for (int s = BLOCK_SIZE / 2; s > 0; s >>= 1) {
if (tid < s) {
tmp[tid] += tmp[tid + s];
}
barrier();
}
const float variance = tmp[0] / group_size;
const float scale = inversesqrt(variance + eps);
[[unroll]] for (uint col = start; col < end; col += BLOCK_SIZE) {
data_d[col] *= D_TYPE(scale);
}
}
+57
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@@ -0,0 +1,57 @@
#version 450
#extension GL_EXT_shader_16bit_storage : require
layout (push_constant) uniform parameter
{
uint batch_offset; uint offset_delta;
uint IC;
uint IW; uint IH;
uint OW; uint OH;
uint KW; uint KH;
uint pelements;
uint CHW;
int s0; int s1;
int p0; int p1;
int d0; int d1;
} p;
#include "types.comp"
#define BLOCK_SIZE 256
layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
void main() {
const uint i = gl_GlobalInvocationID.x;
if (i >= p.pelements) {
return;
}
const uint ksize = p.OW * (p.KH > 1 ? p.KW : 1);
const uint kx = i / ksize;
const uint kd = kx * ksize;
const uint ky = (i - kd) / p.OW;
const uint ix = i % p.OW;
const uint oh = gl_GlobalInvocationID.y;
const uint batch = gl_GlobalInvocationID.z / p.IC;
const uint ic = gl_GlobalInvocationID.z % p.IC;
const uint iiw = ix * p.s0 + kx * p.d0 - p.p0;
const uint iih = oh * p.s1 + ky * p.d1 - p.p1;
const uint offset_dst =
((batch * p.OH + oh) * p.OW + ix) * p.CHW +
(ic * (p.KW * p.KH) + ky * p.KW + kx);
if (iih < 0 || iih >= p.IH || iiw < 0 || iiw >= p.IW) {
data_d[offset_dst] = D_TYPE(0.0f);
} else {
const uint offset_src = ic * p.offset_delta + batch * p.batch_offset;
data_d[offset_dst] = D_TYPE(data_a[offset_src + iih * p.IW + iiw]);
}
}
+4 -2
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@@ -4,9 +4,11 @@
#include "generic_binary_head.comp"
void main() {
if (gl_GlobalInvocationID.x >= p.ne) {
const uint idx = get_idx();
if (idx >= p.ne) {
return;
}
data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]) * FLOAT_TYPE(data_b[src1_idx(gl_GlobalInvocationID.x)]));
data_d[p.d_offset + dst_idx(idx)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(idx)]) * FLOAT_TYPE(data_b[src1_idx(idx)]));
}
+1 -1
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@@ -14,7 +14,7 @@ layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
shared vec2 sum[BLOCK_SIZE];
void main() {
const uint row = gl_WorkGroupID.x;
const uint row = gl_WorkGroupID.z * 262144 + gl_WorkGroupID.y * 512 + gl_WorkGroupID.x;
const uint tid = gl_LocalInvocationID.x;
sum[tid] = vec2(0.0f, 0.0f);
+26
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@@ -0,0 +1,26 @@
#version 450
#include "types.comp"
#include "generic_unary_head.comp"
void main() {
const uint idx = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
if (idx >= p.ne) {
return;
}
const uint i3 = idx / (p.ne12*p.ne11*p.ne10);
const uint i3_offset = i3 * p.ne12*p.ne11*p.ne10;
const uint i2 = (idx - i3_offset) / (p.ne11*p.ne10);
const uint i2_offset = i2*p.ne11*p.ne10;
const uint i1 = (idx - i3_offset - i2_offset) / p.ne10;
const uint i0 = idx - i3_offset - i2_offset - i1*p.ne10;
const uint src0_idx = i3*p.nb03 + i2*p.nb02 + i1*p.nb01 + i0*p.nb00;
const uint dst_idx = i3*p.nb13 + i2*p.nb12 + i1*p.nb11 + i0*p.nb10;
const bool is_src0 = i0 < p.ne00 && i1 < p.ne01 && i2 < p.ne02 && i3 < p.ne03;
data_d[p.d_offset + dst_idx] = D_TYPE(is_src0 ? data_a[src0_idx] : 0.0f);
}
+1 -1
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@@ -11,7 +11,7 @@ layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
void main() {
const uint i = gl_GlobalInvocationID.x;
const uint i = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
if (i >= p.KX) {
return;
+1 -1
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@@ -14,7 +14,7 @@ layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
shared FLOAT_TYPE sum[BLOCK_SIZE];
void main() {
const uint row = gl_WorkGroupID.x;
const uint row = gl_WorkGroupID.z * 262144 + gl_WorkGroupID.y * 512 + gl_WorkGroupID.x;
const uint tid = gl_LocalInvocationID.x;
sum[tid] = FLOAT_TYPE(0.0f); // partial sum for thread in warp
+4 -2
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@@ -4,9 +4,11 @@
#include "generic_unary_head.comp"
void main() {
if (gl_GlobalInvocationID.x >= p.ne) {
const uint idx = get_idx();
if (idx >= p.ne) {
return;
}
data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]) * FLOAT_TYPE(p.param1));
data_d[p.d_offset + dst_idx(idx)] = D_TYPE(FLOAT_TYPE(data_a[src0_idx(idx)]) * FLOAT_TYPE(p.param1));
}
+1 -1
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@@ -11,7 +11,7 @@ layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
void main() {
const uint i = gl_GlobalInvocationID.x;
const uint i = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
if (i >= p.KX) {
return;
+1 -1
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@@ -28,7 +28,7 @@ shared FLOAT_TYPE vals[BLOCK_SIZE];
void main() {
const uint tid = gl_LocalInvocationID.x;
const uint rowx = gl_WorkGroupID.x;
const uint rowx = gl_WorkGroupID.z * 262144 + gl_WorkGroupID.y * 512 + gl_WorkGroupID.x;
const uint rowy = rowx % p.KY;
float slope = 1.0f;
+5 -3
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@@ -4,10 +4,12 @@
#include "generic_unary_head.comp"
void main() {
if (gl_GlobalInvocationID.x >= p.ne) {
const uint idx = get_idx();
if (idx >= p.ne) {
return;
}
const FLOAT_TYPE val = FLOAT_TYPE(data_a[src0_idx(gl_GlobalInvocationID.x)]);
data_d[p.d_offset + dst_idx(gl_GlobalInvocationID.x)] = D_TYPE(val * val);
const FLOAT_TYPE val = FLOAT_TYPE(data_a[src0_idx(idx)]);
data_d[p.d_offset + dst_idx(idx)] = D_TYPE(val * val);
}
+1 -1
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@@ -14,7 +14,7 @@ layout (constant_id = 0) const uint BLOCK_SIZE = 32;
shared FLOAT_TYPE tmp[BLOCK_SIZE];
void main() {
const uint row = gl_WorkGroupID.x;
const uint row = gl_WorkGroupID.z * 262144 + gl_WorkGroupID.y * 512 + gl_WorkGroupID.x;
const uint col = gl_LocalInvocationID.x;
tmp[col] = FLOAT_TYPE(0.0f);
+21
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@@ -0,0 +1,21 @@
#version 450
#include "generic_head.comp"
#include "types.comp"
#extension GL_EXT_control_flow_attributes : enable
layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
void main() {
const uint i = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
if (i >= p.KX) {
return;
}
data_d[i] = D_TYPE(tanh(data_a[i]));
}
@@ -0,0 +1,41 @@
#version 450
#extension GL_EXT_shader_16bit_storage : require
layout (push_constant) uniform parameter
{
uint nb1;
uint dim;
uint max_period;
} p;
#include "types.comp"
#extension GL_EXT_control_flow_attributes : enable
#define BLOCK_SIZE 256
layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
void main() {
const uint i = gl_WorkGroupID.y;
const uint j = gl_GlobalInvocationID.x;
const uint d_offset = i * p.nb1;
if (p.dim % 2 != 0 && j == ((p.dim + 1) / 2)) {
data_d[d_offset + p.dim] = 0.f;
}
const uint half_dim = p.dim / 2;
if (j >= half_dim) {
return;
}
const float timestep = float(data_a[i]);
const float freq = float(exp(-log(p.max_period) * j / half_dim));
const float arg = timestep * freq;
data_d[d_offset + j] = D_TYPE(cos(arg));
data_d[d_offset + j + half_dim] = D_TYPE(sin(arg));
}
+2 -2
View File
@@ -6,7 +6,7 @@
#define QUANT_K 1
#define QUANT_R 1
#ifndef LOAD_VEC_A
#if !defined(LOAD_VEC_A) || LOAD_VEC_A == 1
#define A_TYPE float
#elif LOAD_VEC_A == 4
#define A_TYPE vec4
@@ -19,7 +19,7 @@
#define QUANT_K 1
#define QUANT_R 1
#ifndef LOAD_VEC_A
#if !defined(LOAD_VEC_A) || LOAD_VEC_A == 1
#define A_TYPE float16_t
#elif LOAD_VEC_A == 4
#define A_TYPE f16vec4
+36
View File
@@ -0,0 +1,36 @@
#version 450
layout (push_constant) uniform parameter
{
uint ne; uint d_offset;
uint nb00; uint nb01; uint nb02; uint nb03;
uint ne10; uint ne11; uint ne12; uint ne13;
float sf0; float sf1; float sf2; float sf3;
} p;
#include "types.comp"
layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
void main() {
const uint idx = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
if (idx >= p.ne) {
return;
}
const uint i10 = idx % p.ne10;
const uint i11 = (idx / p.ne10) % p.ne11;
const uint i12 = (idx / (p.ne10 * p.ne11)) % p.ne12;
const uint i13 = (idx / (p.ne10 * p.ne11 * p.ne12)) % p.ne13;
const uint i00 = uint(i10 / p.sf0);
const uint i01 = uint(i11 / p.sf1);
const uint i02 = uint(i12 / p.sf2);
const uint i03 = uint(i13 / p.sf3);
data_d[p.d_offset + idx] = D_TYPE(data_a[i03 * p.nb03 + i02 * p.nb02 + i01 * p.nb01 + i00 * p.nb00]);
}
+45 -31
View File
@@ -30,20 +30,6 @@
#define ASYNCIO_CONCURRENCY 64
// define prototypes
void execute_command(const std::string& command, std::string& stdout_str, std::string& stderr_str);
bool directory_exists(const std::string& path);
bool create_directory(const std::string& path);
std::string to_uppercase(const std::string& input);
bool string_ends_with(const std::string& str, const std::string& suffix);
std::string join_paths(const std::string& path1, const std::string& path2);
std::string basename(const std::string &path);
void string_to_spv(const std::string& _name, const std::string& in_fname, const std::map<std::string, std::string>& defines, bool fp16);
std::map<std::string, std::string> merge_maps(const std::map<std::string, std::string>& a, const std::map<std::string, std::string>& b);
void matmul_shaders(std::vector<std::future<void>>& tasks, bool fp16, bool matmul_id);
void process_shaders(std::vector<std::future<void>>& tasks);
void write_output_files();
std::mutex lock;
std::vector<std::pair<std::string, std::string>> shader_fnames;
@@ -52,7 +38,7 @@ std::string input_dir = "vulkan-shaders";
std::string output_dir = "/tmp";
std::string target_hpp = "ggml-vulkan-shaders.hpp";
std::string target_cpp = "ggml-vulkan-shaders.cpp";
bool clean = true;
bool no_clean = false;
const std::vector<std::string> type_names = {
"f32",
@@ -283,9 +269,12 @@ void matmul_shaders(std::vector<std::future<void>>& tasks, bool fp16, bool matmu
for (const auto& tname : type_names) {
std::string data_a_key = "DATA_A_" + to_uppercase(tname);
// For unaligned, load one at a time for f32/f16, or two at a time for quants
std::string load_vec_a_unaligned = (tname == "f32" || tname == "f16") ? "1" : "2";
// For aligned matmul loads
std::string load_vec_a = (tname == "f32" || tname == "f16") ? load_vec : "2";
tasks.push_back(std::async(std::launch::async, [=] {
string_to_spv(shader_name + "_" + tname + "_f32", "mul_mm.comp", merge_maps(base_dict, {{data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}), fp16);
string_to_spv(shader_name + "_" + tname + "_f32", "mul_mm.comp", merge_maps(base_dict, {{data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a_unaligned}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}), fp16);
}));
tasks.push_back(std::async(std::launch::async, [=] {
string_to_spv(shader_name + "_" + tname + "_f32_aligned", "mul_mm.comp", merge_maps(base_dict, {{data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a}, {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f32}, {"D_TYPE", "float"}}), fp16);
@@ -354,6 +343,9 @@ void process_shaders(std::vector<std::future<void>>& tasks) {
tasks.push_back(std::async(std::launch::async, [=] {
string_to_spv("norm_f32", "norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
}));
tasks.push_back(std::async(std::launch::async, [=] {
string_to_spv("group_norm_f32", "group_norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
}));
tasks.push_back(std::async(std::launch::async, [=] {
string_to_spv("rms_norm_f32", "rms_norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
}));
@@ -371,6 +363,9 @@ void process_shaders(std::vector<std::future<void>>& tasks) {
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("add_f32", "add.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("add_f16_f32_f16", "add.comp", {{"A_TYPE", "float16_t"}, {"B_TYPE", "float"}, {"D_TYPE", "float16_t"}, {"FLOAT_TYPE", "float"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("split_k_reduce", "mul_mat_split_k_reduce.comp", {});
@@ -396,15 +391,36 @@ void process_shaders(std::vector<std::future<void>>& tasks) {
string_to_spv("clamp_f32", "clamp.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("pad_f32", "pad.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("concat_f32", "concat.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("concat_i32", "concat.comp", {{"A_TYPE", "int"}, {"B_TYPE", "int"}, {"D_TYPE", "int"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("upscale_f32", "upscale.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("gelu_f32", "gelu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("gelu_quick_f32", "gelu_quick.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("silu_f32", "silu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("relu_f32", "relu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("tanh_f32", "tanh.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
}));
tasks.push_back(std::async(std::launch::async, [] {
string_to_spv("diag_mask_inf_f32", "diag_mask_inf.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
@@ -438,6 +454,17 @@ void process_shaders(std::vector<std::future<void>>& tasks) {
tasks.push_back(std::async(std::launch::async, [=] {
string_to_spv("sum_rows_f32", "sum_rows.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
}));
tasks.push_back(std::async(std::launch::async, [=] {
string_to_spv("im2col_f32", "im2col.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
}));
tasks.push_back(std::async(std::launch::async, [=] {
string_to_spv("im2col_f32_f16", "im2col.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float16_t"}}));
}));
tasks.push_back(std::async(std::launch::async, [=] {
string_to_spv("timestep_embedding_f32", "timestep_embedding.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
}));
}
void write_output_files() {
@@ -478,9 +505,8 @@ void write_output_files() {
}
fprintf(src, "\n};\n\n");
if (clean) {
if (!no_clean) {
std::remove(path.c_str());
// fprintf(stderr, "Removed: %s\n", path.c_str());
}
}
@@ -496,18 +522,6 @@ int main(int argc, char** argv) {
}
}
if (argc <= 1 || args.find("--help") != args.end()) {
std::cout << "Usage:\n"
"\tvulkan-shaders-gen [options]\n\n"
"Options:\n"
"\t--glslc <path> Path to glslc executable (default: /usr/bin/glslc)\n"
"\t--input-dir Directory containing shader sources (required)\n"
"\t--output-dir Output directory for generated SPIR-V files and optional C++ headers\n"
"\t--target-hpp <path> Path to generate a header file with shader declarations in C++ format\n"
"\t--target-cpp <path> Path to generate a source code file implementing the declared shaders (optional)\n"
"\t--no-clean Keep temporary SPIR-V files after build (default: remove them)\n";
return EXIT_SUCCESS;
}
if (args.find("--glslc") != args.end()) {
GLSLC = args["--glslc"]; // Path to glslc
}
@@ -524,7 +538,7 @@ int main(int argc, char** argv) {
target_cpp = args["--target-cpp"]; // Path to generated cpp file
}
if (args.find("--no-clean") != args.end()) {
clean = false; // Keep temporary SPIR-V files in output-dir after build
no_clean = true; // Keep temporary SPIR-V files in output-dir after build
}
if (!directory_exists(input_dir)) {
+3 -3
View File
@@ -41,7 +41,7 @@ maxhordelen = 350
modelbusy = threading.Lock()
requestsinqueue = 0
defaultport = 5001
KcppVersion = "1.71.1"
KcppVersion = "1.72"
showdebug = True
guimode = False
showsamplerwarning = True
@@ -3771,7 +3771,7 @@ def main(launch_args,start_server=True):
if not filename.endswith(".json"):
filename += ".json"
premade_adapt_path = os.path.join(adapt_dir,filename)
if os.path.exists(premade_adapt_path):
if premade_adapt_path and os.path.exists(premade_adapt_path):
ccadapter_path = os.path.abspath(premade_adapt_path)
if ccadapter_path:
print(f"Loading Chat Completions Adapter: {ccadapter_path}")
@@ -3890,7 +3890,7 @@ def main(launch_args,start_server=True):
if shouldavoidgpu:
print("WARNING: GPU layers is set, but a GPU backend was not selected!")
pass
elif args.gpulayers==-1 and not shouldavoidgpu and os.path.exists(args.model_param):
elif args.gpulayers==-1 and not shouldavoidgpu and args.model_param and os.path.exists(args.model_param):
if not args.usecublas and not args.usevulkan and not args.useclblast:
print("NOTE: Auto GPU layers was set without picking a GPU backend! Trying to assign one for you automatically...")
auto_set_backend_cli()
+5 -1
View File
@@ -32,6 +32,10 @@
#include "ggml-metal.h"
#endif
#ifdef SD_USE_VULKAN
#include "ggml-vulkan.h"
#endif
#include "rng.hpp"
#include "util.h"
@@ -529,7 +533,7 @@ __STATIC_INLINE__ struct ggml_tensor* ggml_nn_attention(struct ggml_context* ctx
struct ggml_tensor* k,
struct ggml_tensor* v,
bool mask = false) {
#if defined(SD_USE_FLASH_ATTENTION) && !defined(SD_USE_CUBLAS) && !defined(SD_USE_METAL)
#if defined(SD_USE_FLASH_ATTENTION) && !defined(SD_USE_CUBLAS) && !defined(SD_USE_METAL) && !defined(SD_USE_VULKAN)
struct ggml_tensor* kqv = ggml_flash_attn(ctx, q, k, v, false); // [N * n_head, n_token, d_head]
#else
float d_head = (float)q->ne[0];
+5 -1
View File
@@ -135,13 +135,17 @@ public:
ggml_backend_metal_log_set_callback(ggml_log_callback_default, nullptr);
backend = ggml_backend_metal_init();
#endif
#ifdef SD_USE_VULKAN
LOG_DEBUG("Using Vulkan backend");
backend = ggml_backend_vk_init(0);
#endif
if (!backend) {
LOG_DEBUG("Using CPU backend");
backend = ggml_backend_cpu_init();
}
#ifdef SD_USE_FLASH_ATTENTION
#if defined(SD_USE_CUBLAS) || defined(SD_USE_METAL)
#if defined(SD_USE_CUBLAS) || defined(SD_USE_METAL) || defined(SD_USE_VULKAN)
LOG_WARN("Flash Attention not supported with GPU Backend");
#else
LOG_INFO("Flash Attention enabled");
+4
View File
@@ -24,6 +24,10 @@ struct UpscalerGGML {
ggml_backend_metal_log_set_callback(ggml_log_callback_default, nullptr);
backend = ggml_backend_metal_init();
#endif
#ifdef SD_USE_VULKAN
LOG_DEBUG("Using Vulkan backend");
backend = ggml_backend_vk_init(0);
#endif
if (!backend) {
LOG_DEBUG("Using CPU backend");