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https://github.com/LostRuins/koboldcpp.git
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tidy up the new sse stream code
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+5
-4
@@ -434,11 +434,12 @@ class ServerRequestHandler(http.server.SimpleHTTPRequestHandler):
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incomplete_token_buffer = bytearray()
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while not handle.has_finished():
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while current_token < handle.get_stream_count():
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streamcount = handle.get_stream_count()
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while current_token < streamcount:
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token = handle.new_token(current_token)
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if token is None: # Token isnt ready yet, received nullpointer
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continue
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break
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current_token += 1
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@@ -451,7 +452,7 @@ class ServerRequestHandler(http.server.SimpleHTTPRequestHandler):
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event_str = json.dumps(event_data)
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await self.send_sse_event("message", event_str)
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await asyncio.sleep(0.1)
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await asyncio.sleep(0.02) #this should keep things responsive
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# flush buffers, sleep a bit to make sure all data sent, and then force close the connection
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self.wfile.flush()
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@@ -1803,4 +1804,4 @@ if __name__ == '__main__':
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parser.add_argument("--gpulayers", help="Set number of layers to offload to GPU when using GPU. Requires GPU.",metavar=('[GPU layers]'), type=int, default=0)
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parser.add_argument("--tensor_split", help="For CUDA with ALL GPU set only, ratio to split tensors across multiple GPUs, space-separated list of proportions, e.g. 7 3", metavar=('[Ratios]'), type=float, nargs='+')
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main(parser.parse_args(),start_server=True)
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main(parser.parse_args(),start_server=True)
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