Xuan-Son Nguyen 82d6bb284d server: refactor subproc handling (#28555)
* server: refactor subproc handling

* fix Windows build

* download: keep concurrent downloads of one blob apart

Every process writes the same path + .downloadInProgress, so a second
download of the same blob finds that file, takes it for its own partial
transfer and asks for the bytes after it, which produces a corrupt
result. The in-progress file now carries the pid of the process writing
it.

std::rename also replaces an existing destination on POSIX but fails on
Windows, so a download whose blob appeared in the meantime is dropped
after every retry and an etag rewrite silently keeps the old value.
std::filesystem::rename has the POSIX behaviour everywhere, and the
error now carries the reason reported by the system.

* Revert "download: keep concurrent downloads of one blob apart"

This reverts commit 917b83f149c625527f872fb2cf41289358fa5371.

* tests: serialize the router tests that download the same model

Parallel workers share one cache, so the two tests fetch the same blob
into the same in-progress file and race to rename it. They now take a
file lock around the download, like the session fixture does for the
preset models.

* Revert "tests: serialize the router tests that download the same model"

This reverts commit c368a4a98c677938ca87002edb6186ff2c02fd83.

---------

Co-authored-by: Pascal <admin@serveurperso.com>
2026-09-12 00:53:07 +02:00
2026-06-12 15:53:26 +02:00
2026-02-02 08:38:55 +02:00
2026-09-09 15:56:27 +02:00

llama.cpp

llama

Quick start

A few options to get llama.cpp installed on your machine:

Once installed:

# Download and run a model directly from Hugging Face
llama cli -hf ggml-org/Qwen3.5-0.8B-GGUF

# Launch OpenAI-compatible API server
llama serve -hf ggml-org/Qwen3.5-0.8B-GGUF
VLM session with `llama cli` VLM session with llama cli Built-in web UI against `llama serve` running Qwen 3.6 Built-in web UI against llama serve

Description

The main goal of llama.cpp is to enable LLM (and VLM) inference with minimal setup and state-of-the-art performance on a wide range of hardware - locally and in the cloud.

  • Plain C/C++ implementation without any dependencies
  • Apple silicon is a first-class citizen - optimized via ARM NEON, Accelerate and Metal frameworks
  • AVX, AVX2, AVX512 and AMX support for x86 architectures
  • RVV, ZVFH, ZFH, ZICBOP and ZIHINTPAUSE support for RISC-V architectures
  • 1.5-bit, 2-bit, 3-bit, 4-bit, 5-bit, 6-bit, and 8-bit integer quantization for faster inference and reduced memory use
  • Custom CUDA kernels for running LLMs on NVIDIA GPUs (support for AMD GPUs via HIP and Moore Threads GPUs via MUSA)
  • Vulkan and SYCL backend support
  • CPU+GPU hybrid inference to partially accelerate models larger than the total VRAM capacity

The llama.cpp project is build on top of the ggml library.

Supported backends

Backend Target devices
BLAS All
BLIS All
CANN Ascend NPU
CUDA Nvidia GPU
HIP AMD GPU
Hexagon Snapdragon
IBM zDNN IBM Z & LinuxONE
MUSA Moore Threads GPU
Metal Apple Silicon
OpenCL Adreno GPU
OpenVINO [In Progress] Intel CPUs, GPUs, and NPUs
RPC All
SYCL Intel GPU
VirtGPU VirtGPU APIR
Vulkan GPU
WebGPU All
ZenDNN AMD CPU

Documentation

Tools

Development

Contributing

  • Contributors can open PRs
  • Collaborators will be invited based on contributions
  • Maintainers can push to branches in the llama.cpp repo and merge PRs into the master branch
  • Any help with managing issues, PRs and projects is very appreciated!
  • Read the CONTRIBUTING.md for more information

Acknowledgements

  • yhirose/cpp-httplib - Single-header HTTP server, used by llama-server - MIT license
  • nothings/stb - Single-header image format decoder, used by multimodal subsystem - Public domain
  • nlohmann/json - Single-header JSON library, used by various tools/examples - MIT License
  • mackron/miniaudio - Single-header audio format decoder, used by multimodal subsystem - Public domain
  • sheredom/subprocess.h - Single-header process launching solution for C and C++ - Public domain
S
Description
Run GGUF models easily with a KoboldAI UI. One File. Zero Install.
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