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koboldcpp/tools/rpc/README.md
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Ryan C b114b47397 rpc: support apple RDMA as an RPC transport (#26421)
* rpc: support apple RDMA as an RPC transport

* remove set_tensor micro optimization, rpc socket pinning per CR

* remove transparent reconnect

* trigger apple builds on RPC changes

---------

Co-authored-by: Ryan Churaman <rschu@meta.com>
2026-08-25 20:12:15 +03:00

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## Overview
> [!IMPORTANT]
> This example and the RPC backend are currently in a proof-of-concept development stage. As such, the functionality is fragile and
> insecure. **Never run the RPC server on an open network or in a sensitive environment!**
The `ggml-rpc-server` allows exposing `ggml` devices on a remote host.
The RPC backend communicates with one or several instances of `ggml-rpc-server` and offloads computations to them.
This can be used for distributed LLM inference with `llama.cpp` in the following way:
```mermaid
flowchart TD
rpcb<-->|TCP|srva
rpcb<-->|TCP|srvb
rpcb<-.->|TCP|srvn
subgraph hostn[Host N]
srvn[ggml-rpc-server]<-.->dev4["CUDA0"]
srvn[ggml-rpc-server]<-.->dev5["CPU"]
end
subgraph hostb[Host B]
srvb[ggml-rpc-server]<-->dev3["Metal"]
end
subgraph hosta[Host A]
srva[ggml-rpc-server]<-->dev["CUDA0"]
srva[ggml-rpc-server]<-->dev2["CUDA1"]
end
subgraph host[Main Host]
local["Local devices"]<-->ggml[llama-cli]
ggml[llama-cli]<-->rpcb[RPC backend]
end
style hostn stroke:#66,stroke-width:2px,stroke-dasharray: 5 5
classDef devcls fill:#5B9BD5
class local,dev,dev2,dev3,dev4,dev5 devcls
```
By default, `ggml-rpc-server` exposes all available accelerator devices on the host.
If there are no accelerators, it exposes a single `CPU` device.
## Usage
### Remote hosts
On each remote host, build the backends for each accelerator by adding `-DGGML_RPC=ON` to the build options.
For example, to build the `ggml-rpc-server` with support for CUDA accelerators:
```bash
mkdir build-rpc-cuda
cd build-rpc-cuda
cmake .. -DGGML_CUDA=ON -DGGML_RPC=ON
cmake --build . --config Release
```
When started, the `ggml-rpc-server` will detect and expose all available `CUDA` devices:
```bash
$ bin/ggml-rpc-server
ggml_cuda_init: GGML_CUDA_FORCE_MMQ: no
ggml_cuda_init: GGML_CUDA_FORCE_CUBLAS: no
ggml_cuda_init: found 1 CUDA devices:
Device 0: NVIDIA GeForce RTX 5090, compute capability 12.0, VMM: yes
Starting RPC server v3.0.0
endpoint : 127.0.0.1:50052
local cache : n/a
Devices:
CUDA0: NVIDIA GeForce RTX 5090 (32109 MiB, 31588 MiB free)
```
You can control the set of exposed CUDA devices with the `CUDA_VISIBLE_DEVICES` environment variable or the `--device` command line option. The following two commands have the same effect:
```bash
$ CUDA_VISIBLE_DEVICES=0 bin/ggml-rpc-server -p 50052
$ bin/ggml-rpc-server --device CUDA0 -p 50052
```
### Main host
On the main host build `llama.cpp` with the backends for the local devices and add `-DGGML_RPC=ON` to the build options.
Finally, when running `llama-cli` or `llama-server`, use the `--rpc` option to specify the host and port of each `ggml-rpc-server`:
```bash
$ llama-cli -hf ggml-org/gemma-3-1b-it-GGUF -ngl 99 --rpc 192.168.88.10:50052,192.168.88.11:50052
```
By default, llama.cpp distributes model weights and the KV cache across all available devices -- both local and remote -- in proportion to each device's available memory.
You can override this behavior with the `--tensor-split` option and set custom proportions when splitting tensor data across devices.
### Local cache
The RPC server can use a local cache to store large tensors and avoid transferring them over the network.
This can speed up model loading significantly, especially when using large models.
To enable the cache, use the `-c` option:
```bash
$ bin/ggml-rpc-server -c
```
By default, the cache is stored in the `$HOME/.cache/llama.cpp/rpc` directory and can be controlled via the `LLAMA_CACHE` environment variable.
### RDMA transport
The RPC backend can use RDMA instead of TCP for lower latency and higher throughput. The transport is negotiated during the initial handshake -- no changes to command-line usage are required, and the connection falls back to TCP unless both peers can use RDMA.
Two providers are supported, each enabled by default when its library is found at build time:
- **Linux**: RoCEv2-capable NICs (e.g. Mellanox ConnectX), via `libibverbs`.
- **macOS**: RDMA over Thunderbolt on Apple silicon Macs with Thunderbolt 5, via `librdma`. Requires macOS 26.2 or later, with RDMA enabled once from macOS Recovery via `rdma_ctl enable`. See [TN3205](https://developer.apple.com/documentation/technotes/tn3205-low-latency-communication-with-rdma-over-thunderbolt).
RDMA is point-to-point, so each side uses the local device whose GID matches the address the connection was made on. Connect over the RDMA-capable link -- with Thunderbolt, use the peer's Thunderbolt address in `--rpc`; a connection made over another interface stays on TCP.
To force plain TCP without rebuilding, set `GGML_RPC_NO_RDMA` on either peer:
```bash
$ GGML_RPC_NO_RDMA=1 bin/ggml-rpc-server
```
### Troubleshooting
Use the `GGML_RPC_DEBUG` environment variable to enable debug messages from `ggml-rpc-server`:
```bash
$ GGML_RPC_DEBUG=1 bin/ggml-rpc-server
```